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Virtual World Design

PostDateIconWednesday, 01 July 2009 21:29 | PostAuthorIconWritten by Administrator | PDF Print E-mail
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Virtual World Design Process

The design of a virtual world is a very complex and highly iterative creative process. The process of bringing a virtual world from concept faze, to customer is more involved than simply creating the virtual world. Our team of experts have extensive experience in designing and implimenting virtual worlds across all industry sectors and specialise in virtual worlds for business.

The process begins with the virtual world or massively multiplayer online(MMO) concept and validation phase and then moves into the Design, Develop, Produce and Operational phases of the project.

Virtual world Design Phase

The Virtual world design phase provides the framework that is used to launch the project and engage the appropriate business partners. We work with an eco system of business partners who we can plug and play into the solution based on your requirements. We can assist in developing the detailed business case and validate your business case against the virtual world design.

Virtual world Design Requirements

Their are several required inputs into the virtual world design phase are the validated concept, project charter, initial project scope document, high level project plan and financial approvals. We can assist where required in developing these documents by augmenting your existing team or we can manage the entire project end to end.

Virtual world Design Deliverables

The outputs or deliverables from the virtual world design phase are the

Project Team engaged

Concept Validated

Virtual world Designed

Approved Virtual world Design Doc

Approved Project Plan

Approved Business Plan

Approval of the Technical Design Doc

Virtual world and Costing Complete

Virtual world Design Document Published


For more information contact This e-mail address is being protected from spambots. You need JavaScript enabled to view it This e-mail address is being protected from spambots. You need JavaScript enabled to view it

massively multiplayer online

Last Updated (Sunday, 23 August 2009 19:13)

 
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